The Hero's Journey Flashcards

Grade 9 · English · Flashcards

Key stages and terms of Campbell's Monomyth for 9th grade English.

Flashcards

Monomyth
Joseph Campbell's term for the universal hero story pattern found across cultures
Ordinary World
The hero's familiar life before the adventure disrupts it
Call to Adventure
The event or challenge that draws the hero into the unknown
Refusal of the Call
The hero's initial hesitation or fear before accepting the journey
Meeting the Mentor
The hero encounters a wise guide who gives them tools, training, or encouragement
Crossing the Threshold
The hero commits and enters the unfamiliar adventure world — no turning back
Tests, Allies, Enemies
The middle stage where the hero faces obstacles and discovers who can be trusted
Supreme Ordeal
The hero's darkest crisis — often life-threatening — that forces transformation
Seizing the Reward
The hero claims what the journey was for: a treasure, knowledge, or power
The Road Back
The hero begins returning to the ordinary world but must complete the journey
Resurrection
A final purification or test that confirms the hero's complete transformation
Return with the Elixir
The hero arrives home carrying a gift — wisdom, freedom, or treasure — that benefits others

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